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- Sunday 25th May (GMT)
- ================================================================
- Title : Colony
- Filename : Colony.bsp
- Author : Mark.T
- Email Address : AKUMA@BTinternet.com
- Description : Starts out as a military base style
- building, and progresses to a deeper
- darker Mine type area.
-
- Main Credit to : ID especially Tim Willits and John Romero.
-
- Additional Credits to : The authors of the many Bot patches out there.
- ================================================================
-
- Single Player : Yes
- Cooperative 2-4 Player : No, who ever plays it!
- Deathmatch 2-12 Player : Yes, 12 spawn points.
- Difficulty Settings : Yes
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : No
-
- * Construction *
-
- Base : entirely new map.
- Editor(s) used : Thred, to begin with, Worldcraft, for textures, and
- Quark.
- Compile Machine : P133.
- Build time : 3 weeks
- qbsp : dont know
- Light-extra : dont know
- vis : dont know
- Known Bugs : none
-
- Installation, play : Put colony.bsp in a Maps directory(create one if
- you don't have one)inside the Id1 directory.
- Start Quake, at the start map choose Easy, Normal,
- or Hard. Then,bring down the console,
- type: "map colony" *(WITHOUT THE " " MARKS)!!*
-
- ***********************
- * Copyright / Permissions *
- ***********************
-
- You MAY distribute this .BSP, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file intact,
- and get my permission, You may not use this .BSP or any copy for a commercial
- use, or profit making without my prior *permission*.
-
-
- *************************
- * Where to get this BSP *
- *************************
-
- FTP://ftp.cdrom.com/
-
-